Wealthsimple Learn

In this short pitch course project, my team (4 members) was tasked with proposing a solution that would improve the emotional interactions users had with a platform (Wealthsimple).


For this project, we explored the problem of financial literacy through a review of the literature, and proposed gamified learning as a way to improve the emotional interactions new investors have with Wealthsimple.

Role

UI Designer

Researcher

Timeline

1 week

Skills

Literature Review

UI Design

Wireframing

Tools

Figma

Introduction

Why should we invest in the stock market?

The main reason behind investing is that it is inherently beneficial to build wealth. Building wealth helps people achieve savings goals like buying a home, paying off debt, or even just achieving financial security. Correspondingly, investing in the stock market can be a powerful tool in building wealth.

Introduction

Why should we invest in the stock market?

The main reason behind investing is that it is inherently beneficial to build wealth. Building wealth helps people achieve savings goals like buying a home, paying off debt, or even just achieving financial security. Correspondingly, investing in the stock market can be a powerful tool in building wealth.

Introduction

Why should we invest in the stock market?

The main reason behind investing is that it is inherently beneficial to build wealth. Building wealth helps people achieve savings goals like buying a home, paying off debt, or even just achieving financial security. Correspondingly, investing in the stock market can be a powerful tool in building wealth.

Building wealth is inherently a good thing

Investing early creates a longer horizon for compound interest to accrue, leading to more wealth generated

(CIRO, n.d.)

Risk for investments is minimized over the long term because the market tends to trend upwards over time

(Booth, 2022)

Entry costs to investing in stocks are lower than ever with the rise of investment platforms like Wealthsimple

(Merkoulova & Veld, 2022)

But most people are not investing

With many great benfits to investing, a high percentage of people do not have any kinds of investments.

But most people are not investing

With many great benfits to investing, a high percentage of people do not have any kinds of investments.

But most people are not investing

With many great benfits to investing, a high percentage of people do not have any kinds of investments.

52%

52%

Of Canadians have no investments

(Ispos, 2024)

(Ispos, 2024)

The Problem

People lack the financial literacy needed to make informed investment decisions

Although there are many great benfits to investing, a high percentage of people do not have any kinds of investments.

The Problem

People lack the financial literacy needed to make informed investment decisions

Although there are many great benfits to investing, a high percentage of people do not have any kinds of investments.

The Problem

People lack the financial literacy needed to make informed investment decisions

Although there are many great benfits to investing, a high percentage of people do not have any kinds of investments.

A lack of knowledge is the biggest reason why people are not investing in Canada

(Ispos, 2024)

Young people have the lowest financial literacy rate

(Klapper et al., 2015)

Only 56% of Canadians feel comfortable investing

(Ispos, 2024)

Yet 79% of Canadians believed having more information would help them build the confidence to invest and 73% expressed wanting to learn more about investing

(Ispos, 2024)

The Wealthsimple app assumes people know how to invest. But research shows many don't.

Wealthsimple does offer educational articles on their website but these are not exactly accessible from their app and thus users might not even know they exist. Moreover, Wealthsimple's app lacks resource and guidance for new investors and as we know, many people lack financial literacy.

The current app lacks contextual resources and/or clues for new investors, assuming users already know exactly what they are doing

Wealthsimple does have learning content, it's just "hidden" on their website.

Given that a significant number of people don't know how to invest but want to get started and learn more…

How might we empower and encourage new investors while also converting them to Wealthsimple's services?

Our Pitch:

Gamified Education on Wealthsimple

Wealthsimple is limiting its user base to those who know how to invest. But by providing more educational resources through gamified learning, there is the potential for Wealthsimple to expand its user base by tapping into new investors.

To provide a better experience for individuals new to finances and Wealthsimple, our solution is to gamify educational content on the Wealthsimple app. We want to make learning about a difficult topic such as finances and investing, into something easily digestible, engaging, and interactive. In doing so, our intention is to empower new investors, but also increase Wealthsimple's user base.

Why Gamification?

Gamification has the potential to help Wealthsimple stand out among competitors

Gamification consistently yields positive effects on cognitive, motivational, and behavioural learning

(Sailer & Homer, 2019)

Gamified platforms showed to improve learner motivation, engagement, and performance

(Zainnudden et al., 2020)

Introducing: Wealthsimple Learn

Introducing: Wealthsimple Learn

A gamified "Learn" section where you can access engaging educational content, gain points for completing lessons, and unlock badges to display

A personalization questionnaire to orient learning content to your goals and interests

Engaging content that makes learning fun and convenient

Lessons that help you understand the basics of the stock market so you can comfortably make informed investment decisions

Attractive rewards you can redeem with points from completing lessons

Reflection and Next Steps

So let's explore gamified learning on Wealthsimple

As this was only a week-long pitch project, we faced constraints in our design process. For the sake of time, we relied heavily on scholarly research to understand user behaviours. While this is useful, it does not replace talking to real users. Nonetheless, I believe this pitch is a valuable idea and would be excited to conduct further research and testing with real users to move this project forward. As a designer, this project a great opportunity to pitch new design features to an existing design, giving me more familiarity in working with design systems.

Reflection and Next Steps

So let's explore gamified learning on Wealthsimple

As this was only a week-long pitch project, we faced constraints in our design process. For the sake of time, we relied heavily on scholarly research to understand user behaviours. While this is useful, it does not replace talking to real users. Nonetheless, I believe this pitch is a valuable idea and would be excited to conduct further research and testing with real users to move this project forward. As a designer, this project a great opportunity to pitch new design features to an existing design, giving me more familiarity in working with design systems.

Reflection and Next Steps

So let's explore gamified learning on Wealthsimple

As this was only a week-long pitch project, we faced constraints in our design process. For the sake of time, we relied heavily on scholarly research to understand user behaviours. While this is useful, it does not replace talking to real users. Nonetheless, I believe this pitch is a valuable idea and would be excited to conduct further research and testing with real users to move this project forward. As a designer, this project a great opportunity to pitch new design features to an existing design, giving me more familiarity in working with design systems.

Things I'd do next:

1

Conduct a survey to gauge user interest in the concept of Wealthsimple Learn in order to further validate our findings

2

With validation of user interest, create an interactive prototype for usability testing to gather feedback and make improvements

3

Pilot/Beta testing and a focus group with a small group of users to gather initial feedback and make further refinements

How I'd measure success:

1

Survey results confirming user interest

2

High task success, positive qualitative feedback, high usability ratings from usability testing

3

Positive feedback and expressed interest from focus group findings

Back to home

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Caregiver Kiosk

References

Canadian Investment Regulatory Organization. (n.d.). Youth Guide to finance and investing. https://www.ciro.ca/office-investor/investing-basics/youth-guide-finance-and-investing


Booth, R. (2022). CAPITALIST MANIFESTO: How Index Funds Work, Why Ordinary Investors Should Invest in Index Funds, and What to Expect from Index Fund Managers. European Corporate Governance Institute. https://doi.org/https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4044621#


Ispos. (2024.). Many Canadians do not feel knowledgeable about ... Global Market Research and Public Opinion Specialist. https://www.ipsos.com/en-ca/many-canadians-do-not-feel-knowledgeable-about-investing-andor-comfortable-investing-their-own


Klapper, L., Lusardi, A., & Van Oudheusden, P. (2015). INSIGHTS FROM THE STANDARD & POOR’S RATINGS SERVICES GLOBAL FINANCIAL LITERACY SURVEY. Global Financial Literacy Excellence Center. https://gflec.org/wp-content/uploads/2015/11/3313-Finlit_Report_FINAL-5.11.16.pdf 

Merkoulova, Y., & Veld, C. (2022). Why do individuals not participate in the stock market? International Review of Financial Analysis, 83, 102292. https://doi.org/10.1016/j.irfa.2022.102292


Sailer, M., & Homner, L. (2019). The gamification of learning: A meta-analysis. Educational Psychology Review, 32(1), 77–112. https://doi.org/10.1007/s10648-019-09498-w


Zainuddin, Z., Chu, S. K., Shujahat, M., & Perera, C. J. (2020). The impact of gamification on learning and instruction: A systematic review of empirical evidence. Educational Research Review, 30, 100326. https://doi.org/10.1016/j.edurev.2020.100326

Let's connect and design cool stuff

Let's connect and design cool stuff

Let's connect and design cool stuff